JOYSTICK CANNOT COOK PASTA
A Vision-Controlled Cooking Experience That Lets You Forget About Joysticks
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About JOYSTICK CANNOT COOK PASTA
A Vision-Controlled Cooking Experience That Lets You Forget About Joysticks
Why I made it
I’ve always been curious about 3D environments and computer vision, so this game started as a research-driven experiment. I wanted to explore how a 3D hand could be controlled inside a simulation using vision-based interaction instead of traditional inputs. The Vibe Jam was a great opportunity to combine these interests, and a kitchen simulation felt like the perfect setting because it requires precise hand control, object interaction, and problem-solving in a realistic environment.
The details
- Genre: Simulation
- Engine: ThreeJS
- Made with: Cursor
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Stated by the maker





