System Overdrive
You're tech support for an AI having a meltdown; type the right commands fast…
Launched · last week
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About System Overdrive
You're tech support for an AI having a meltdown; type the right commands fast or it goes full Skynet on your performance review.
Why I made it
AI agents built a game about a hostile AI. It's the first prototype out of a small AI studio harness I've been building for completely AI-authored games. I wanted the first game out of it to be about what the system is good at: not breadth, but one reactive idea pushed deep. So the game is one arena and one watcher. A floating-eye AI Director reads whether you camp or rush, mutates the room against you, and escalates through OBSERVE → EVALUATE → DOMINATE as your stability slides from 100 to 0. One mechanic. One antagonist. Three minutes. A deliberately narrow slice — because the point of the prototype was to prove the pipeline can ship a coherent game end-to-end. The Overseer is the game; the studio behind it is the real experiment.
The details
- Genre: Action, Shooter
- Engine: ThreeJS
- Made with: Claude Code
Built with
Stated by the maker
Tools
- Claude CodeAgentic coding in the terminal.





