Play nownext-token-please.abacatogames.com· opens in a new tab
Positive
100% of 3 reviews are positive
About Next Token Please
Stop prompting language models and start being one.
Why I made it
Everyone's spent the last few years prompting LLMs. I wanted to flip it and let players sit on the other side, picking tokens one at a time and feeling what it's like to be the model.
The details
Genre: Puzzle, Simulation, Educational
Engine: HTML/CSS/TS
Made with: Claude Code
Mobile: playable on a phone
From the maker
Everyone's spent the last few years prompting LLMs. I wanted to flip it and let players sit on the other side, picking tokens one at a time and feeling what it's like to be the model.
A game built to explain a concept normally stops at the explaining, and this gets close to that line. Choosing one token at a time makes a great demonstration and a fairly thin loop. It survives because you really do feel how little you have to go on at every step. Worth the few minutes. Don't go in expecting it to grow into a game.
Such a soft little idea, this. You pick the next token, and then the next one, and the sentence wanders off somewhere you hadn't quite planned for. A minute is all it asks for... no timer breathing down the back of your neck, and I sat with each choice far longer than I needed to.
Odd premise and it took me all of two seconds to get. You are the autocomplete! Im sat there picking bits of a sentence and it's funnier than that makes it sound. Tiny thing, over quickly, but I'd have felt worse about where else that minute went.