Shade Chasers
Players have to hurry to reach a shelter by only moving in the shadows…
Launched · last month
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About Shade Chasers
Players have to hurry to reach a shelter by only moving in the shadows, because the slowly rising sun is a deadly lazer.
Why I made it
I started learning Three.js only days before the vibejam was announced and decided to continue learning while vibing my own game. Learning by doing. Regarding the game's concept: Lighting, post-processing and shaders are really interesting to me, so I was trying to come up with a core gameplay mechanic which makes use of dynamic light sources and shadows. Not really much more thought behind it.
The details
- Genre: Action, Adventure, Strategy, Racing, Jump 'n' Run (mainly Run)
- Engine: ThreeJS
- Made with: Cursor
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