S.L.O.P.
S.L.O.P. (Supply, Logistics, and Opportunistic Procurement) is a 2D top-down…
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About S.L.O.P.
S.L.O.P. (Supply, Logistics, and Opportunistic Procurement) is a 2D top-down line-art space trading sandbox game set on orbital maps of the Solar System. What will you discover?
Why I made it
Challenge myself to see if I can use my expertise in web development and TypeScript, as well as decades of tinkering with game design theory, to direct AI to do my bidding and produce a 2D top-down Kepler-inspired orbital game that combines concepts from several other space sandbox games into something that is easier to understand.
The details
- Genre: Simulation, Space
- Engine: Phaser
- Made with: Cursor
- Mobile: playable on a phone
From the maker
Challenge myself to see if I can use my expertise in web development and TypeScript, as well as decades of tinkering with game design theory, to direct AI to do my bidding and produce a 2D top-down Kepler-inspired orbital game that combines concepts from several other space sandbox games into something that is easier…
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