Tempo
Multiplayer audio combat racer.
Games where Claude did the heavy lifting on code. Makers describe the mechanic, iterate in conversation, and ship the result here.
Across 10 games, the biggest category is Arcade with 2, then Action with 2. Counted from the listings on this page, not estimated.
Claude rarely turns up alone. The tools it appears alongside most often here are Three.js, ChatGPT and GitHub Copilot, which is roughly what you would expect from an assistant sitting on top of somebody else's rendering stack.
Every one of them is free to play. All of them run in a browser tab with nothing to install.
What people ask before they pick a tool, or before they trust a listing that credits one.
For code, yes. It is good at game state, loops and reading a stack trace back to you, which is most of what solo game development actually is. It will not draw your sprites or design your difficulty curve.
Makers pick their tools from a list when they submit, and that is what this page filters on. It is self-reported and nobody audits it, so treat it as a credit rather than a certificate. Where a game links its source, you can go and look.
No. Claude was used to build them, not to run them. Every game here is a link that opens in a normal browser tab, with nothing to install and no account to make.
The split varies enormously and the tag does not tell you which end of it a game sits at. Some people here architect everything themselves and hand over the tedious parts; others describe a mechanic and iterate in conversation until it plays well. It is a fact about the process, not a verdict on the result.
Across the 10 games on this page, the most common categories are arcade, action and strategy. That is what makers actually shipped, counted from the listings themselves rather than estimated.
Every tool with a page here, with a live count of what has shipped on it. Most games credit two or three, so these lists overlap by design.
Multiplayer audio combat racer.
Your jumps come back as an Echo, helping you reach what you can't.
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NES-Style Dark Fantasy Arcade Action
A fast-paced MMOTPS on ThreeJS
A daily symbol-decoding puzzle where each symbol is a consistent instruction…
When words fail, the chanclazo speaks!
Ranked by recommendations on their Claude games only.