Bellum Liminis
Stranded after a failed operation, you must build a living fortress, gather…
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About Bellum Liminis
Stranded after a failed operation, you must build a living fortress, gather alien tech, and survive escalating waves on a strange procedural frontier.
Why I made it
I’ve always wanted to create a virtual world so I started with procedural generation and world rendering first. Once the world existed, I began filling it with life, strange structures, and systems that react to the player which naturally grew into a shooter/base-building/survival game built around that procedural world motivation.
The details
- Genre: Action, Shooter, Survivors-like
- Engine: ThreeJS
- Made with: VS Code with Github Copilot
- Mobile: playable on a phone
Built with
Stated by the maker
Tools
- GitHub CopilotInline completion in your editor.
- vs code





