Outbound : Echoes of the Past
seamless real-time party combat in dungeons
Launched · 3 weeks ago
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About Outbound : Echoes of the Past
seamless real-time party combat in dungeons
Why I made it
I just miss Final fantasy 12 and Digimon since ps1
The details
- Genre: Action
- Engine: Godot
- Made with: Claude Code
Built with
Stated by the maker
Tools
- Claude CodeAgentic coding in the terminal.
- GodotOpen-source engine, exports to web.
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